霰弹枪手 3 点 Shotgunner 3 points

霰弹枪最适合不需要大量火力……或极度穿透力的近距离、短时冲突。其弹药宽容度高,使得霰弹枪在低光照遭遇战或对手快速移动的情形下格外实用。此外,它是一种易于学习的武器,其操枪法(manual of arms)也不复杂。——加布里埃尔·苏亚雷斯(Gabriel Suarez),《战术霰弹枪》(The Tactical Shotgun,1996)霰弹枪因诸多理由并非理想的战斗武器,但它随处可见,且能在枪战中成功运用。一名战术霰弹枪手会经过彻底训练,以发挥武器的内在优势,并规避其缺点。霰弹枪手知道何时使用何种弹药,从用于近距离战斗的鹿弹,到用于相当精确的中距离射击的独头弹。他知道自己那支特定枪械抛出的弹着散布(pattern)如何,以及根据预期目标与情境该选择哪种弹丸尺寸(GURPS《高新科技》p. 173)。这些都包含在 Guns (Shotgun)(p. 42)之中。Quick-Shot (Shotgun) 颇受欢迎,尤其在老练的猎人与飞碟射击手中。许多人学习 Double-Loading(双装弹),此法不仅适用于双管枪,也适用于带有内置管式弹仓的霰弹枪——你只需将两发弹壳前后叠放,滑入即可。受过破门(p. 24)训练的霰弹枪手会拥有 Forced Entry 技能。技能:Fast-Draw (Ammo);Guns (Shotgun)。技巧:Close-Hip Shooting (Shotgun);Close-Quarters Battle (Shotgun);Double-Loading;Fast-Firing (Shotgun);Immediate Action (Shotgun);Quick-Shot (Shotgun);Retain Weapon (Shotgun)。特长:Armorer’s Gift (Shotgun);Cool Under Fire;CrossTrained (Shotgun);Grip Mastery (Shotgun);Lightning Fingers (Shotgun);Off-Hand Weapon Training (Shotgun);Quick Reload (Breechloader, Detachable Magazine, or Internal Magazine);Standard Operating Procedure (Cleaning Bug);SureFooted (any);Tap-Rack-Bang (Shotgun);Trademark Move;Weapon Bond。