冒犯别人

"Many forms of behavior can provoke bad reactions, either in general (Bully, Delusions, Killjoy, No Sense of Humor, Stubbornness) or from specific classes of people (for example, Intolerance provokes negative reactions from those it's directed at)."

许多行为都会引来不好的反应,无论是全面的({横行霸道}、{错误认知}、{快感缺失}、{无幽默感}、{顽固})还是只针对特定人群(例如有{偏见}的人会在{偏见}的对象那里获得反应减值)。

"Normally, such reactions develop over time, as people become aware of the behavior."

通常,这样的反应调整是慢慢建立的,随着人们逐渐注意到这些行为。

Behavior that provokes immediate bad reactions is defined with Odious Personal Habits (p. B22).

会立即引来坏反应的行为定义为{个人恶习}(B22页)。

"This includes both voluntary and involuntary behavior; some Neurological Disorders (p. B144) have Odious Personal Habits as a side effect (compulsive use of unacceptable language, for example)."

这既包括主动的行为,也包括不得已的行为;有些{神经紊乱}(B144)带有表现为{个人恶习}的派生效果(例如无法控制地说脏话)。

Bad Smell (p. B124) can give offense for purely physical reasons: -2 to reaction rolls.

{气味难闻}纯粹在生理上引人不悦:反应检定 -2.

"Like unattractive Appearance (p. 18), it's effectively passive and shouldn't affect skill rolls."

与负向的{外貌}一样(【18页】),它应该是被动起效的,而且不应该在技能检定中起作用。

Sex Appeal is an exception; any such roll made close up takes -2 to skill.

{性感}技能是个例外;任何在近处做的{性感}检定 -2.

Choosing Faces

选择哪些面孔

The remaining chapters of this supplement are all about roleplaying social encounters.

本书余下的章节讲的都是如何扮演社交遭遇。

"Adventurers with different social positions will have different kinds of encounters, and will get through them in different ways."

不同社会身份的冒险者会遇到不同种类的遭遇,而且也会有不同的方法来应对它们。

Status -2 or -1:Have-Nots.

{地位 -2}或{-1}:一无所有者。

"Street criminals, lackeys, runaway slaves or serfs, and just desperately poor people."

街头罪犯、仆役、逃跑的奴隶或农奴,以及极度贫困的人。

They may have a Social Stigma as well as low Status.

它们在{地位}低下的同时可能还有{社会污名}。

"Adventurers almost always have Streetwise, and Fast-Talk, Intimidation, and Sex Appeal are common."

这些冒险者几乎都有{黑街}技能,而{唬骗}、{恐吓}和{性感}也是常见的。

Savoir-Faire of any kind is unusual.

任何种类的{礼仪}都比较少见。

"These are the people who carry out realistically portrayed capers, or get hired for rough, high-risk jobs."

这些人要么是真刀真枪地杀人放火,要么被雇去做艰苦的高风险工作。

Status -1 to 1:Common People.

{地位 -1--1}:普通人。

People with steady jobs or small businesses.

有个稳定工作或做点小生意地人。

They're generally least likely to have adventures 一 they have bills to pay and work to do. But they're the classic heroes of horror and apocalyptic fiction.

这些人最不可能去冒险——它们有账单要付、有班要上。不过在恐怖或是末日题材作品里,他们是常见的主角。

"Some subgroups have more exciting duties: enlisted men, police, criminals with organized crime ties, servants of wealthy households, etc."

这其中的一部分群体有着更令人兴奋的职责:列兵、警员、犯罪组织的成员、富裕家族的家仆等等。

Such groups have their own forms of Savoir-Faire.

这些群体有他们各自的{礼仪}。

"Ordinary citizens use neither Savoir-Faire nor Streetwise among themselves, but may have Administration to deal with governmental and corporate bureaucracies, Merchant for sales jobs, or Savoir-Faire (Servant) if they work for the upper classes."

一般的市民没有自己的{礼仪}或者{黑街}技能,但可能有{管理}技能,来和政府或企业官僚打交道。做买卖的会有{商人},而给上层人打工的会有{礼仪(仆从)}。

Status 1 to 3:

{地位 1--3}:

The Well-to-Do.

富裕阶层。

"Professionals, business owners, minor officials, people of means, and staff and retainers of the powerful."

专家、商人、小官员、有钱人,以及权贵的幕僚和门客。

"Common skills include Administration, Diplomacy Merchant, Politics, Public Speaking, and Savoir-Faire (High Society or Military)."

他们常用的技能有{管理}、{外交}、{商人}、{政治}、{演讲}、和{礼仪(上流社会)}或{(军队)}。

"They may encounter adventure at work or as tourists or dilettantes, or be sent into it as troubleshooters."

他们可能会在工作中遭遇冒险,或者作为游客、爱好者,亦或者被派去解决问题。

Military command and official espionage suit people at this level; cinematic capers often feature people who can imitate such things convincingly.

军事指挥和官方间谍活动适合这个层次的人;电影化的犯罪活动的主角可以轻易模仿这些活动而不被看穿。

Status 3 to 8:

{地位 3--8}:

The Upper Crust.

上层社会。

Wealthy and powerful people.

富有而有权力的人。

Savoir-Faire (most often High Society) is obligatory.

{礼仪}(几乎总是{(上流社会)})是必备的。

"Skill in controlling large organizations is highly advantageous; e.g., Administration, Finance, or Politics."

用来管理大型组织的技能很有用,例如{管理}、{金融}、或{政治}。

Cinematic or romantic treatments may send them on quests.

他们可能会因为电影化的原因或是追求浪漫踏上冒险旅程。

A realistic take may range from comedy of manners through soap opera to political drama - the social environment itself is the main source of opportunities and threats!

从风尚喜剧、到肥皂剧、再到政治剧,都是可行的桥段——社会环境本身就是机遇和挑战的来源!

IMPRESSION PERKS

关于印象的Perk

Honest Face and Penetrating Voice (p. B101) both add to certain kinds of impressions.

{貌似忠良}和{穿透力的嗓音}(B101页)都对特定种类的印象有加值。

"For additional perks that help make an impression, see pp. 77-79."

帮助留下印象的其他 Perk 详见 【77--79页】。

FEATURES